Color (Untitled and Currently On Hold)

In collaboration with a friend, we started developing a minimalist, 2D platformer using Unity3D.

My friend Dario and I began work on a platformer, developing the game using Unity3D for the code and engine and Inkscape for the graphics. After storyboarding a few ideas and beginning work, we came up with an art style that would fit our planned story.

Dario's main task was coding, and I created the art. Below is some concept art and a few samples of assets from our still work-in-progress game.

Want to see more?
After creating their site in 2011, I redesigned and made a community management company's website responsive in 2015.